"Introduction to Algorithm" is one of the best book for competitive programmers which is for both the beginners and the advanced level programmers.
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This internationally acclaimed textbook provides a comprehensive introduction to the modern study of computer algorithms. It covers a broad range of algorithms in-depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and presents an algorithm, a design technique, an application area, or a related topic. The algorithms are described and designed in a manner to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigour.
✓ CONTENT OF THIS BOOK:-
1. Foundations
2. Sorting and order statistics
3. Data structures
4. Advanced design and analysis techniques
5. Advanced data structures
6. Graph algorithms
7. Selected topics
8. Mathematical background
2. Sorting and order statistics
3. Data structures
4. Advanced design and analysis techniques
5. Advanced data structures
6. Graph algorithms
7. Selected topics
8. Mathematical background
✓ PREFACE:-
Before there were computers, there were algorithms. But now that there are computers, there are even more algorithms, and algorithms lie at the heart of computing.
This book provides a comprehensive introduction to the modern study of computer algorithms. It presents many algorithms and covers them in considerable depth, yet makes their design and analysis accessible to all levels of readers. We have tried to keep explanations elementary without sacrificing depth of coverage or mathematical rigour.
Each chapter presents an algorithm, a design technique, an application area, or a related topic. Algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The book contains 244 figures—many with multiple parts—illustrating how the algorithms work. Since we emphasize efficiency as a design criterion, we include careful analyses of the running times of all our algorithms.
The text is intended primarily for use in undergraduate or graduate courses in algorithms or data structures. Because it discusses engineering issues in algorithm design, as well as mathematical aspects, it is equally well suited for self-study by technical professionals.
In this, the third edition, we have once again updated the entire book. The changes cover a broad spectrum, including new chapters, revised pseudocode, and a more active writing style.
To The Teacher:
We have designed this book to be both versatile and complete. You should find it useful for a variety of courses, from an undergraduate course in data structures up through a graduate course in algorithms. Because we have provided considerably more material than can fit in a typical one-term course, you can consider this book to be a“buffet” or“smorgasbord” from which you can pick and choose the material that best supports the course you wish to teach.
You should find it easy to organize your course around just the chapters you need. We have made chapters relatively self-contained, so that you need not worry about an unexpected and unnecessary dependence of one chapter on another. Each chapter presents the easier material first and the more difficult material later, with section boundaries marking natural stopping points. In an undergraduate course, you might use only the earlier sections from a chapter; in a graduate course, you might cover the entire chapter.
You should find it easy to organize your course around just the chapters you need. We have made chapters relatively self-contained, so that you need not worry about an unexpected and unnecessary dependence of one chapter on another. Each chapter presents the easier material first and the more difficult material later, with section boundaries marking natural stopping points. In an undergraduate course, you might use only the earlier sections from a chapter; in a graduate course, you might cover the entire chapter.
We have included 957 exercises and 158 problems. Each section ends with exercises, and each chapter ends with problems. The exercises are generally short questions that test basic mastery of the material. Some are simple self-check thought exercises, whereas others are more substantial and are suitable as assigned homework. The problems are more elaborate case studies that often introduce new material; they often consist of several questions that lead the student through the steps required to arrive at a solution.
Departing from our practice in previous editions of this book, we have made publicly available solutions to some, but by no means all, of the problems and exercises. You will want to check this site to make sure that it does not contain the solution to an exercise or problem that you plan to assign. We expect the set of solutions that we post to grow slowly over time, so you will need to check it each time you teach the course.
We have starred (?)the sections and exercises that are more suitable for graduate students than for undergraduates. A starred section is not necessarily more difficult than an unstarred one, but it may require an understanding of more advanced mathematics. Likewise, starred exercises may require an advanced background or more than average creativity.
To The Student:
We hope that this textbook provides you with an enjoyable introduction to the field of algorithms. We have attempted to make every algorithm accessible and interesting. To help you when you encounter unfamiliar or difficult algorithms, we describe each one in a step-by-step manner. We also provide careful explanations of the mathematics needed to understand the analysis of the algorithms. If you already have some familiarity with a topic, you will find the chapters organized so that you can skim introductory sections and proceed quickly to the more advanced material.
This is a large book, and your class will probably cover only a portion of its material. We have tried, however, to make this a book that will be useful to you now as a course textbook and also later in your career as a mathematical desk reference or an engineering handbook.
What are the prerequisites for reading this book?
You should have some programming experience. In particular, you should understand recursive procedures and simple data structures such as arrays and linked lists.
You should have some facility with mathematical proofs, and especially proofs by mathematical induction. A few portions of the book rely on some knowledge of elementary calculus. Beyond that, Parts I and VIII of this book teach you all the mathematical techniques you will need.
The third edition has been revised and updated throughout. It includes two completely new chapters, on Van Emde Boas trees and Multithreaded algorithms, and substantial additions to the chapter on recurrences (now called “Divide and Conquer”). It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many new exercises and problems have been added in this edition. The text is intended primarily for students studying algorithms or data structures. As it discusses engineering issues in algorithm design, as well as mathematical aspects, it is equally well suited for self-study by technical professionals.
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